World of DunmereThe law of the realm
Cinderrealm — World of Dunmere

Laws of the Realm

By decree of the Admin Crown Guard, Ironspire City.

  • No cheating or exploiting. Macros, bots, bug abuse, and third-party automation are forbidden. Report exploits to the Crown Guard instead of using them.
  • No real-world trading. Buying or selling accounts, gold, or items for real money undermines the Tradekeep. Both sides face permanent exile.
  • One hero, one account. Each player may hold a single account. Multi-logging to funnel wealth or rig the market counts as exploitation.
  • Keep the realm civil. Harassment, hate speech, scamming, and impersonating staff are punished. Trade scams are punished as theft.
  • The Outlands are lawless — by design. Full-loot PvP beyond the northern ice is consensual the moment you cross the line. No item returns, no appeals.
  • Respect the Forge. Deliberately degrading server performance or attacking the service is a permanent ban.
  • Staff word is final. The Crown Guard's judgment in disputes is binding. One polite appeal through official channels.

A note on the Cold Ash

Dunmere is a harsh world and its stories are gritty — but the players behind the heroes are real people. Roleplay the villain all you like; don't be one.